Undoing and Redoing

Everything that you do to a score is recorded, and you can undo all of these actions at any time by using the Undo dialog. For example, if you delete an item, and then realise that you did not want to delete it, you can undo the delete, which puts the item back in the score.

Unfortunately, Sibelius considers every selection to be an action which can be undone. This means that if you press the right arrow ten times to move through the score, you will have made ten selections, and every one of these will be an action that you can undo.

You can press Control+Z to undo the last action, and keep on pressing it to undo each action which came before. However, because most of these actions will be selections that were made whilst you were moving through the score, it could take a long time for you to reach the action that you want.

The fastest way to undo an action is to use the undo history.

This opens a dialog which shows all the actions in a list, with the most recent action at the top, and the first action you performed at the bottom. This dialog also displays every selection, which means that using the arrow keys can waist time, since you’ll have to read a lot of entries which are of no interest. Fortunately, you can jump directly to an action by typing the first letter of its name. For example, pressing “D” will move you to each “Delete” in the list.

Here is a list of the most common entries which can appear in the list, with a brief explanation of what they refer to.